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UI/UX Complete Figma Course 2026 – Design Web & Mobile Projects from Scratch Part 1

Master UI/UX Design with Figma by Creating Professional Web and Mobile App Designs from Scratch—No Prior Experience Required.

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UI/UX Complete Figma Course 2026 – Design Web & Mobile Projects from Scratch Part 1

About This Course

The UI/UX Complete Figma Course 2026 – Web & Mobile Projects from Scratch is a comprehensive, project-based course designed to teach you everything you need to become a professional UI/UX designer. Whether you're a beginner, graphic designer, web developer, entrepreneur, or aspiring product designer, this course will guide you through the complete design process using Figma.

You'll learn how to transform ideas into beautiful, functional digital products by conducting user research, creating wireframes, designing high-fidelity interfaces, building interactive prototypes, and collaborating effectively with development teams.

Throughout the course, you'll work on real-world projects, including websites, dashboards, mobile applications, landing pages, and e-commerce interfaces. You'll also learn modern design trends, accessibility standards, responsive design principles, and best practices used by leading technology companies.

By the end of this course, you'll have a polished portfolio of UI/UX projects and the confidence to design user-centered digital experiences for clients, startups, or your own products.

Who This Course Is For
Complete beginners interested in UI/UX design.
Graphic designers transitioning into product design.
Web designers and front-end developers.
Entrepreneurs designing their own products.
Freelancers looking to offer UI/UX services.
Product managers and startup founders.
Students pursuing careers in design.
Anyone who wants to master Figma and create modern digital experiences.

What You'll Learn

✓ What You Will Learn
✓ By the end of this course, you will be able to:
✓ Understand the core principles of User Interface (UI) and User Experience (UX) design.
✓ Master Figma for designing professional web and mobile applications.
✓ Conduct user research and create user personas.
✓ Design wireframes, mockups, and interactive prototypes.
✓ Build responsive web and mobile interfaces using Auto Layout.
✓ Create reusable design systems and UI components.
✓ Apply typography, color theory, spacing, and visual hierarchy effectively.
✓ Design intuitive user flows and information architecture.
✓ Collaborate with developers and stakeholders using Figma.
✓ Build a professional UI/UX portfolio with real-world projects.

Requirements

  • →Course Requirements
  • →No previous UI/UX design experience required.
  • →Basic computer skills.
  • →A laptop or desktop computer.
  • →Internet connection.
  • →A free or paid Figma account.
  • →Passion for creativity, problem-solving, and design.

Course Curriculum

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1. Introduction to the Course.

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1.1 Download+Figma+Course+Checklist.xlsx

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2. Software Usage.

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3. How Websites Work.

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4. Box Elements.

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5. Website Sections.

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6. Modern Trends.

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7. Main Screen.

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8. Community Tab.

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9. Creating the First Project.

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10. Explore first Canvas.

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11. Basic Shapes.

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12. Properties of Object.

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13. Useful Shortcuts.

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14. Frames and Groups.

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15. Typography.

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16. Playing with Pictures.

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17. SVG files.

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18. Exercise 1.

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19. What is the Auto Layout.

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20. Auto Layout Tools.

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21. Creating the First Component.

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22. Exercise 2.

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22.1 x.svg

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22.2 Exercises.fig

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23. Exercise 3.

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23.1 x2.svg

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23.2 Exercises.fig

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24. Examples of Real Projects.

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25. Moodboard.

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26. Colors Psychology and Usage.mp4

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27. Choosing Typeface.

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34. What is a Design System.

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35. 4pt Grid System.

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36. How to Import Your Icon Design System

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37. First Element.

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38. Setting up the First Frame.

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39. What is Navigation Panel.

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39.1 Home.zip

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40. Creating Hero Section.

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40.1 Home.zip

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41. First Page.

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41.1 Home.zip

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42. Creating Web View.

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42.1 Apps.zip

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42.2 Blog.zip

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42.3 Product.zip

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43. Creating Mobile View.

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28. Visual Workspace.

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29. Exploring the Space.

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30. Developing First Sections.mp4

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31. Web View

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32. Mobile View.

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33. Exporting the Wireframes.

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44. How to Create Advanced Prototypes With ProtoPie and Figma.

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44.1 Download+Figma+file.fig

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45. Project Prototyping.

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46. Finishing Touches.mp4

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46.1 FinalProjectFile.fig

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46.2 Additional+Project+Example.fig

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47. Sending a Project to a Client

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48. How to do Reviews with a Client.

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49. Creating the project.

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50. Design system.

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51. Wireframes - Part 1

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52. Wireframes - Part 2.

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53. Wireframes flow

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54. Final Design - Part 1

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55. Final Design - Part 2.

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56. Final Design - Part 3

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57. Final Design - Part 4

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58. Prototype & Animations.

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Jude Aforke

Jude Aforke

SIR-J

Video Editor

Choose your learning mode

🎬

Self-Paced (Recorded)

Learn at your own pace, lifetime access

₦20,999

₦30,000

📡

Live Online

Join live sessions with instructor

₦150,000

₦180,000

This course includes

📱Mobile & desktop access
🔒Lifetime access
🎓Certificate of completion

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